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stefanix :: fabricating-information:agenda
ABOUT PROJECTS RESUME
fabricating-information:agenda
  • 3D printing
  • CNC milling


terminology: Cellular aggregation, lamination, stitch cut, perforations, unrolled shapes, meandering curve,

Render Settings

  • create shape
  • create ground plane
  • create directional light
    • turn on ray trace shadows
  • set up camera
    • view/camera settings/resolution gate
  • Render Settings
    • Anti-alias quality → production
    • Background color
      • under Environment
  • shader, hypershade
    • blinn and assign material to selection
      • common material attributes/incandecence
      • specular shading/reflectivity
    • Texture
      • create/2d/file
      • open file via file node
      • middle click on file node and drag and drop on material node
        • and connect outColor to material color attribute
      • (UV noise)
  • skydome
    • nurbs dome over scene
    • high incandecence value
    • final gather (bouncing light around)
      • trace depth: 2
    • render stats
      • one sided
  • ground plane
    • alpha ramp
      • so it blends out, no horizon line
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fabricating-information/agenda.txt · Last modified: 2009/04/26 01:30 (external edit)

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