{{2007:isomotion2front.png?500}} By nature motion is inherently time-based. In a mediated context this does not have to be the case. The temporal dimension of motion can directly be ::mapped:: onto a spatial one. The result is an entirely :::static object::: that inherits the :::dynamic properties::: from the temporal axis. {{2007:isomotion2persp.png?500}} For this piece we invited ::dancers:: to the NYU motion capture lab. We recorded sequences of jumps, spins, and rolls. With this data we [[opengl raw image|rendered still frames]] of abstracted human figures which we fed into [[isosurf]]. Isosurf considers these frames as cross-sections of a volume and generates its triangulated surface. In this series of images the x-axis corresponds to the time-axis of the original movment. The two main features of the shape are a :::crouch::: and a :::jump:::. {{2007:isomotion2top.png?500}} There are three discreet steps when going from mocap data to rendered shape. First we saved screenshots of the mocap visualization with this [[opengl raw image|c/opengl function]]. Then we concatenated all the images with [[concatenate images|this shell command]]. Finally we ran isosurf with [[isosurf|these options]]. ::::1.):::: [[opengl raw image]] ::::2.):::: [[concatenate images]] ::::3.):::: [[isosurf]] \\ back to -> [[fabricating information]]